Next burnout game 2012




















The announcement trailer features lots of explosive physics as players can bump opposing cars off the road, giving them a nudge into oncoming traffic or a hard shove out of the way. Opponents are described as "ruthless," however, so players shouldn't expect them to be such literal pushovers. There are several game modes in Dangerous Driving including Takedown races, Heatwave races which involve chaining combos , and Eliminator which sounds like a driving battle royale game where players have to be the last one standing.

Burnout Paradise was full of advertisements to see and achievements to complete. While Dangerous Driving won't be quite as large, it sounds as though it will still have a lot to offer players. Three Fields confirms that the game will have 30 courses, set in seven different locations, eight event types, and new abilities and vehicles to unlock. To kick off multiplayer events, players have to drive to Race Lists strewn across the city that have a variety of different game modes, from simple races to all out takedown battles to jumping competitions.

The game also features a progression system where you can level up to unlock mods for your car, as well as complete challenges such as finishing a race with no tyres to unlock License Plates that will display when you take down an opponent.

Back in July, it was revealed that a movie is being made based on the racing game franchise. The movie is set for release in Need For Speed is the first major project expenditure DreamWorks has made since the company came out of suspended animation while waiting for Reliance to invest cash in a re-up. The studio acquired the movie rights for the Need for Speed series only last month. There is no indication of why the movie is being fast tracked. EA and DreamWorks explained during their joint announcement that the film adaptation would be "a fast-paced, high-octane film rooted in the tradition of the great car culture films of the 70s while being extremely faithful to the spirit of the video game franchise".

Find latest and upcoming tech gadgets online on Tech2 Gadgets. Popular gadgets including laptop, tablet and mobile specifications, features, prices, comparison. Little did anyone know that Burnout 3: Takedown would become the monumental racing game it is today. Burnout 3: Takedown launched in , introducing the titular Takedown mechanic that would come to identify Burnout in the years to come.

Building on the established street racing formula, Burnout 3 championed aggression as it allowed you to ram your opponents into any and every obstacle you could find, even rewarding you with additional boost for doing so. All eyes were on EA and Criterion with Burnout Revenge, launching in and introducing a host of new mechanics such as traffic checking, which allowed you to bounce civilian cars like pinballs in an attempt to try and take out the competition.

Crashbreakers were also introduced, which allowed you to explode during a crash in a bid to bring your rivals down with you. After Burnout Revenge, Criterion buckled down hard to try and develop the follow-up game, but in the meantime, EA UK developed Burnout Dominator, which is an often-forgotten about entry in the series considering that it launched on the PS2 and original Xbox in , two years after the launch of the Xbox By that point, a lot of players had moved on to the new hardware, meaning that Dominator fell by the wayside.

Four years after Criterion evolved the Burnout formula with Takedown, they managed to redefine the series again with Paradise, an open-world racing game that encouraged exploration above all else. Paradise would prove to be the last main entry in the Burnout series. Criterion did release Burnout Crash in , a spin-off that adapted the Crash based mode into some top-down, party game affair, but it never really took off. Fans wanted a true sequel to Burnout Paradise, which has still yet to materialise.

Burnout Paradise managed to sell over a million copies in a little over two months after the game launched , which is pretty impressive for a racing game back in Critical reception to Burnout Paradise was also glowing , with many reviewers praising pretty much every aspect of the game aside from cringeworthy radio host DJ Atomika. So why has the Burnout series faded away?



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