I only went there once at the age of 8 and was totally enamored, but they closed shortly thereafter. If Crack Down would have been anywhere, it would have been there. Throw in the weak graphics and I lost interest quickly. I think your review sums Crackdown up perfectly. I think the Japanese box art is the best of the MD box arts.
The European box art is decent for a change! That home computer port with the goat is the clear winner though! I may also have to check out the arcade game in MAME. One of my early games, sure it was from The Swap Shop, they sold games for ten pounds and I grabbed three of them over time back in the day, the other two were Decap Attack and Splatterhouse 2 all complete — anyone reading must be thinking that those were three decent games to pick up and they were but it gave me the false impression that any game you fired into the Megadrive was going to be as good a time as these gave.
Worth a blast, it probably wont be your favourite game but it plays well and like myself there will be folks out there with fond memories of this game. Your email address will not be published.
Post Comment. This site uses Akismet to reduce spam. Learn how your comment data is processed. Begin typing your search term above and press enter to search. Press ESC to cancel. Skip to content Crack Down. Home May 15 Crack Down. I sure hope those are flesh-colored pants. Exit the level before the bombs blow up, and you get to live! Ben and the cannon shell race to see who will explode first. Ben and Andy missed their true calling as interpretive dancers.
Dylan Cornelius May 15, November 30, Dylan Cornelius Posts created This make sense, considering master maestro Yuzo Koshiro contributed to the soundtrack.
FM synth also tends to produce some pretty rad organ-like sounds, which adds to the sense of foreboding. Also, at the end of the game, your characters set explosives around the gigantic goat demon seen in the intro, and displayed prominently on some of the box artwork. However, since the resolution needed to be downgraded, most of the sprites end up looking cheap, and everything is even smaller than the arcade version.
Whenever you place a bomb, you just get a close-up of the ticking timer, without the little animation of the hand putting it in place. This is also missing from the PC versions too.
The graphics, while not as colorful nor as detailed, are closer to the arcade game, and they play a bit faster too. IBM PC. Amstrad CPC. Commodore The graphics and the tunes are pretty darn good, and the cool overhead scrolling is a nice change of pace from Sega's usual side-scrolling action game fare. The best thing of all, however, is that it's an excellent two-player adventure. Crack Down gets down! If you're looking for something a bit more understated but just as exciting, there's Crackdown, a Sega arcade game translated for the Genesis by Sage's Creation.
Set in the 21st century, Crackdown is the story of an evil scientist who develops artificial life forms - or ALCs, for Artificial Living Creatures - and plots world domination. As one of two Special Service agents, Ben Breaker or Andy Attacker, it's your mission to plant timed explosives at strategic points marked with big red X's throughout the enemy's stronghold. As in the arcade version, you view the action from overhead in a graphics window that's about one-fourth the size of the screen.
Two people can play at once, each with their own window. As you move from one red X to another, you'll face a staggering variety of enemies and obstacles. After planting your explosives on each X, you must escape the level before the timers on your bombs go off. Each maze like level is more congested than the last. To help you get past the enemy ALCs, you're equipped with a machine gun, a cannon, and a limited supply of smart bombs. The bombs are amazingly powerful, capable of destroying all the enemies on the screen.
The most obvious drawback in Crackdown is the very tiny size of the characters. The top part of the screen is occupied by information readouts and a map. Only the graphics windows show the action, and in this small space you view nearly half of the entire level.
But even though Crackdown doesn't scratch the surface of the Genesis' graphics potential, it's an easy game to get drawn into.
Finally, there's the latest game from DreamWorks: Trampoline Terror! It's the story of a once-happy planet menaced by an evil empire. The empire has surrounded the planet with a gridlike fortress of trampolines and sidewalks. Only by pressing the switches located at various places on the grid can you destroy the fortress. You are Trampoline Terror, a gifted gymnast. Your mission is to leap all over the giant trampoline, trying to throw switches to clear each of the game's 33 levels.
You have to avoid the different creatures that try to stop you and be careful not to fall from the grid to the planet below.
0コメント